NanoVGo¶
NanoVGo is a pure golang implementation of NanoVG. NanoVG is a vector graphics engine inspired by HTML5 Canvas API.
It is depend on cross platform OpenGL/WebGL library. Sample code uses cross platform glfw wrapper. I tested on Mac, Windows, and browsers.
Note
To build on gopher.js, it needs this fix to enable stencil buffer feature now.
Author¶
License¶
zlib license