NanoVGo

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NanoVGo is a pure golang implementation of NanoVG. NanoVG is a vector graphics engine inspired by HTML5 Canvas API.

It is depend on cross platform OpenGL/WebGL library. Sample code uses cross platform glfw wrapper. I tested on Mac, Windows, and browsers.

Note

To build on gopher.js, it needs this fix to enable stencil buffer feature now.

API Reference

See GoDoc

License

zlib license

Indices and tables