.. NanoVGo documentation master file, created by sphinx-quickstart on Fri Nov 27 20:24:55 2015. You can adapt this file completely to your liking, but it should at least contain the root `toctree` directive. NanoVGo =================================== .. image:: https://godoc.org/github.com/shibukawa/nanovgo?status.svg :target: https://godoc.org/github.com/shibukawa/nanovgo .. raw:: html `Full Screen `_ NanoVGo is a pure golang implementation of `NanoVG `_. NanoVG is a vector graphics engine inspired by HTML5 Canvas API. It is depend on cross platform `OpenGL/WebGL library `_. Sample code uses cross platform `glfw wrapper `_. I tested on Mac, Windows, and browsers. .. toctree:: :maxdepth: 2 futureplan thanks API Reference --------------- See `GoDoc `_ Author --------------- * `Yoshiki Shibukawa `_ License ---------- zlib license Indices and tables ================== * :ref:`genindex` * :ref:`modindex` * :ref:`search`